卍 This forum isn't your average Father Grigori's. AGNMI is like your heart. It justs stops beating when you are dead 卐
 
HomeFAQRegisterLog in

Share | 
 

 C17 Arcade WiP (Crash-Override & Jenkins)

View previous topic View next topic Go down 
Go to page : Previous  1, 2, 3, 4, 5  Next
AuthorMessage
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 3:32 am

I imagine it will be delightfuly AWSM

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
TheCaptain943
I'm the Captain. End of story
avatar

Posts : 856
Age : 25
Location : Germany
Join date : 2010-07-14

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 3:57 am

NEED A VORTI-CHAMBER HERE!
Back to top Go down
http://steamcommunity.com/id/TheCaptain76561197997145833
TheNewCity

avatar

Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 3:58 am

Btw, will you guys be doing Industrial?
Back to top Go down
Sven

avatar

Posts : 483
Age : 25
Location : Hibernation
Join date : 2009-09-30

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 5:36 am

Jenkins wrote:
LambdaCore 21 wrote:
you guys improved the atmosphere 100%, very nice job! like Doom said, a bit more darker outside would be better

there is a building which has light in EVERY window, this is unrealistic and i think you will fix it anyway

Very good!

They aren't lights... thats a error in the VMT i think.. its supposed to be reflections... Neutral
lol.

Well, I like it.
Back to top Go down
http://www.myaperturelabs.com
TheFurryCleric
AGNMI Furry
avatar

Posts : 2162
Location : At the HQ of the operation.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 5:39 am

Awesome work so far Very Happy

_________________
Back to top Go down
Crash-Override
State of the Badass-art
avatar

Posts : 374
Age : 31
Location : The Lab
Join date : 2010-03-03

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 8:39 am

lol was never afan of the vorti-chambers (prefer just to make themslaves like in retail, sweeping shit.

BUT......A) yes we will be making the industrial sector (that has now become c17_03), and B) I shall be putting vorts in the factories shooting turbines and such like they are in elis place, chambers dont look good but a row of vorts at gun point being forced todo the same thing is pretty good in my book.

so far it goes:

01 (outside trainstation)
02 (office block area)
03 (industrial sector)
04 (construction site)
05 (consul tv area)
06 (entrance to hackade and outside inner wall)
07 (inside hackade and old radio station tower)
08 (kleiners lab)

After these maps shall come the old undermaps. We are also gonna be working on a train/bus ride into city 17 (had a word with jenkins and we wanted to have freeman get on a train, exit it JUST outside city 17 in the big outter walls then inside and up some roads via bus ^^ (if you live in england you'd realise that this just has to be done.....public transport FTW! (but also crap..)

if ANYONE has any idea of stuff they'ed like to see slapped in then say nao!

Crash
Back to top Go down
http://www.moddb.com/mods/toxisresiduum
TheCaptain943
I'm the Captain. End of story
avatar

Posts : 856
Age : 25
Location : Germany
Join date : 2010-07-14

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 8:51 am

Vortichambers!
Back to top Go down
http://steamcommunity.com/id/TheCaptain76561197997145833
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 9:06 am

Crash-Override wrote:
lol was never afan of the vorti-chambers (prefer just to make themslaves like in retail, sweeping shit.

BUT......A) yes we will be making the industrial sector (that has now become c17_03), and B) I shall be putting vorts in the factories shooting turbines and such like they are in elis place, chambers dont look good but a row of vorts at gun point being forced todo the same thing is pretty good in my book.

so far it goes:

01 (outside trainstation)
02 (office block area)
03 (industrial sector)
04 (construction site)
05 (consul tv area)
06 (entrance to hackade and outside inner wall)
07 (inside hackade and old radio station tower)
08 (kleiners lab)

After these maps shall come the old undermaps. We are also gonna be working on a train/bus ride into city 17 (had a word with jenkins and we wanted to have freeman get on a train, exit it JUST outside city 17 in the big outter walls then inside and up some roads via bus ^^ (if you live in england you'd realise that this just has to be done.....public transport FTW! (but also crap..)

if ANYONE has any idea of stuff they'ed like to see slapped in then say nao!

Crash

i have tons of ideas but i'll live you two to work by your concepts.

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
katatonic717
—————————————— I AM A NAZI |===| THE SHAME OF MANKIND ——————————————


Posts : 1507
Age : 117
Location : Aimlessly wandering the cybernetic void... Searching for a home...
Join date : 2010-02-27

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 4:51 pm

TheCaptain943 wrote:
Vortichambers!

VORTICHAMBERS!
Back to top Go down
Crash-Override
State of the Badass-art
avatar

Posts : 374
Age : 31
Location : The Lab
Join date : 2010-03-03

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 8:08 pm

......ok im hereing peeps want the vorti chambers.....
ive given some thought....and if there is a way to make them look depressed, and have them place a hand on the glass while freeman walks past asif to say "Please help me" then ill put them in.....but without that little bit of emotion i dont think in my head it works....
Back to top Go down
http://www.moddb.com/mods/toxisresiduum
Jenkins

avatar

Posts : 789
Age : 30
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 9:08 pm

TheNewCity wrote:
Btw, will you guys be doing Industrial?
Yep Very Happy

Sven wrote:
Well, I like it.
Lol i did too, just at certain angles it looked kinda fake like Lambda said :/

TheFurryCleric wrote:
Awesome work so far Very Happy
Thanks Yoshi Smile

TheCaptain943 wrote:
Vortichambers!
affraid lol

_________________


EGO Engine Mod Wiki | Demolition Derby Mod for GRID | ToxisResiduum | Caste | My Youtube | My Songs
Jenkins' Game Reviews | Jenkins' Tutorials
"Science and Mother Nature are in a marriage where Science is always surprised to come home and find Mother Nature blowing the neighbor.".
Back to top Go down
http://www.moddb.com/mods/toxisresiduum
TheCaptain943
I'm the Captain. End of story
avatar

Posts : 856
Age : 25
Location : Germany
Join date : 2010-07-14

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Mon Aug 16, 2010 9:28 pm

oh gawd; its Vorti-Cell of course lolcry my fault affraid
Back to top Go down
http://steamcommunity.com/id/TheCaptain76561197997145833
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 12:41 am

When did Yoshi pop up here? lolcry

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
Jenkins

avatar

Posts : 789
Age : 30
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 1:13 am

doomlord1992 wrote:
When did Yoshi pop up here? lolcry

Yoshi is my nickname for gamers with the name Josh lol tongue

_________________


EGO Engine Mod Wiki | Demolition Derby Mod for GRID | ToxisResiduum | Caste | My Youtube | My Songs
Jenkins' Game Reviews | Jenkins' Tutorials
"Science and Mother Nature are in a marriage where Science is always surprised to come home and find Mother Nature blowing the neighbor.".
Back to top Go down
http://www.moddb.com/mods/toxisresiduum
TheNewCity

avatar

Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 3:14 am

Jenkins wrote:
doomlord1992 wrote:
When did Yoshi pop up here? lolcry

Yoshi is my nickname for gamers with the name Josh lol tongue

lol!
Back to top Go down
Jenkins

avatar

Posts : 789
Age : 30
Location : One of the moons of Omercron Percieye 8
Join date : 2010-05-09

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 3:59 am

alright fuck off with the spam in this thread lol

_________________


EGO Engine Mod Wiki | Demolition Derby Mod for GRID | ToxisResiduum | Caste | My Youtube | My Songs
Jenkins' Game Reviews | Jenkins' Tutorials
"Science and Mother Nature are in a marriage where Science is always surprised to come home and find Mother Nature blowing the neighbor.".
Back to top Go down
http://www.moddb.com/mods/toxisresiduum
TheFurryCleric
AGNMI Furry
avatar

Posts : 2162
Location : At the HQ of the operation.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:00 am

Jenkins wrote:
doomlord1992 wrote:
When did Yoshi pop up here? lolcry

Yoshi is my nickname for gamers with the name Josh lol tongue

Jesus fucking christ >:V


_________________
Back to top Go down
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:01 am

Ya know when you combine it it actually becomes Joshi lolcry

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
TheNewCity

avatar

Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:13 am

Or Yosh lolmao
Back to top Go down
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:16 am

Stolen from Love Tub

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
TheNewCity

avatar

Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:22 am

Let's stop the offtopic before Jenkins comes.

Any new updates to post or is it almost done?
Back to top Go down
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:24 am

From what hart told me yesterday they aint done yet.But they are working hard Thumb up

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
TheNewCity

avatar

Posts : 3020
Location : IN HEEEEEEEELL
Join date : 2009-10-10

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 6:25 am

doomlord1992 wrote:
From what hart told me yesterday they aint done yet.But they are working hard Thumb up

Salute
Back to top Go down
Crash-Override
State of the Badass-art
avatar

Posts : 374
Age : 31
Location : The Lab
Join date : 2010-03-03

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 7:19 am

Well im at a quandry atm...im thinking of starting kraken....(as freeman was ment to be ported there when he gets to kleiners, in the same vain as retail) so.....teleport room for kraken i spose?
Back to top Go down
http://www.moddb.com/mods/toxisresiduum
Inquisitor Doomlord
Inquisitor of the Ordo Malleus
avatar

Posts : 4068
Age : 25
Location : On the battlefield.
Join date : 2009-09-26

PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   Tue Aug 17, 2010 7:21 am

wtf is a quandry?

_________________
Back to top Go down
http://steamcommunity.com/id/Felgerian
Sponsored content




PostSubject: Re: C17 Arcade WiP (Crash-Override & Jenkins)   

Back to top Go down
 
C17 Arcade WiP (Crash-Override & Jenkins)
View previous topic View next topic Back to top 
Page 2 of 5Go to page : Previous  1, 2, 3, 4, 5  Next
 Similar topics
-
» Game crash
» Minecraft is coming too Xbox Live Arcade.
» Giorgio Bartocci crash....Safety belt failure
» Crash Teams
» CTD Crash to Desktop

Permissions in this forum:You cannot reply to topics in this forum
卍 Anti Gabe'N'Missing Information 卐 :: Source Modifications by Anti Gabe'N'Missing Information :: CλSTE-
Jump to: