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 Valve continues their long-standing tradition with Alien Swarm

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TheNewCity
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PostSubject: Valve continues their long-standing tradition with Alien Swarm   Wed Jul 21, 2010 6:04 pm

As usual, awesome unused content scrapped during development. Some have theorized these may be the old UT2k4 version's aliens, but what would they be doing here?



Last edited by TheNewCity on Wed Jul 21, 2010 9:55 pm; edited 1 time in total
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TheCaptain943
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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Wed Jul 21, 2010 6:09 pm

VALVe will never learn it. Or they want guys to make a mod out if it, then they hire them.
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Jenkins



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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Wed Jul 21, 2010 6:35 pm

TheCaptain943 wrote:
VALVe will never learn it. Or they want guys to make a mod out if it, then they hire them.


lol! zing

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TheNewCity
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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Thu Jul 22, 2010 9:41 am



Lambda's awesome video is now up!

Note that the AI is quite well done (especially that retreat entity), so is that health bar, so this WAS made for the Source version.
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sfc3



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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Thu Jul 22, 2010 12:15 pm

ITS THE THIRD VIDEO I WAS ACTUALLY IN! The other two are here:


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TheNewCity
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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Thu Jul 22, 2010 1:06 pm

Nice.
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TheNewCity
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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Thu Jul 22, 2010 1:30 pm

And as they also, occasionally, leave stuff they're gonna use later:

"ep3 blob shake position
ep3 blob fire cover position
ep3 blob brain cover position
ep3 blob brain regenerate position
ep3 blob spit position
ep3 blob spawn regenerator position
Aperture: Nest"

ĴęŅƙĨǹᶊ: ep3 blob hmmm i wonder which blob they are referring to
ĴęŅƙĨǹᶊ: because there have been 2 different types
ĴęŅƙĨǹᶊ: one isnt actually a blob its more like a swarm of models using the 1 npc and the other was in the particle benchmark was this laggy deforming model shiny.. thing that just blobbed around and didnt do much rofl
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Evil Genius



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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Fri Jul 23, 2010 9:55 am

TheNewCity wrote:
And as they also, occasionally, leave stuff they're gonna use later:

"ep3 blob shake position
ep3 blob fire cover position
ep3 blob brain cover position
ep3 blob brain regenerate position
ep3 blob spit position
ep3 blob spawn regenerator position
Aperture: Nest"

ĴęŅƙĨǹᶊ: ep3 blob hmmm i wonder which blob they are referring to
ĴęŅƙĨǹᶊ: because there have been 2 different types
ĴęŅƙĨǹᶊ: one isnt actually a blob its more like a swarm of models using the 1 npc and the other was in the particle benchmark was this laggy deforming model shiny.. thing that just blobbed around and didnt do much rofl


npc_blob that used the snark model and npc_surface was the shiny one http://www.youtube.com/watch?v=sqSS0sSff44
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Jenkins



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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Fri Jul 23, 2010 10:00 am

Evil Penius wrote:

npc_blob that used the snark model and npc_surface was the shiny one http://www.youtube.com/watch?v=sqSS0sSff44


Yeah my mistake sorry, idk why i remembered it as npc_blob, maybe because thats a more accurate description of what it is lol

Actually it would make more sense if the names were reversed and the snark one used surface and the shiny one used blob :P

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TheFurryCleric
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PostSubject: Re: Valve continues their long-standing tradition with Alien Swarm   Fri Jul 23, 2010 10:12 am

Woah, thats the coolest NPC i've ever seen lol xD

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