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 Half-Life 2 Pre-Update. How to:

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Internetianer



Posts: 98
Location: Stuttgart
Join date: 2010-05-18

PostSubject: Half-Life 2 Pre-Update. How to:   Tue Jun 01, 2010 1:21 pm

I got HL2 to work on the Lost Coast engine! Very Happy

What you need:
GCFScape
"half-life 2 content.gcf"
"Source engine.gcf"
a bit of patience

1. Make an folder in .../Steamapps/sourcemods called "HL2_04"
2. Extract the content from "source engine.gcf" to HL2_04
3. Same with "half-life 2 content.gcf"
4. go to .../Steamapps/sourcemods/HL2_04 and open "gameinfo.txt"
5. Change "SteamAppID" to "340"
6. Restart Steam
7. ???
8. PROFIT!

Known Bugs:

Weapon Selection Menu
No Menu

How to play it:
Right click on the mod, "Properties", "Advanced Start Options", then add "-console". Imgame type in the console "map d1_trainstation_01" to start.


Last edited by Internetianer on Tue Jun 01, 2010 2:14 pm; edited 1 time in total
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TheNewCity
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Tue Jun 01, 2010 1:23 pm

Thread is credit to forum! Nice job man.
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Internetianer



Posts: 98
Location: Stuttgart
Join date: 2010-05-18

PostSubject: Re: Half-Life 2 Pre-Update. How to:   Tue Jun 01, 2010 2:26 pm

LOOK, I POSTED THE SAME ON STEAM FORUMS, FIRST RESPONSE MADE ME LAUGH AND FACEPALM.


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LambdaCore 21
Drama Queen


Posts: 1370
Age: 21
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Tue Jun 01, 2010 3:55 pm

is it with bloom like Lost Coast? sounds very interesting

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Internetianer



Posts: 98
Location: Stuttgart
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Tue Jun 01, 2010 4:16 pm

Ooooooh you got me wrong there, this is just supposed to bring HL2 back to the old Engine Very Happy
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TheFurryCleric
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Tue Jun 01, 2010 10:33 pm

hehe, sweet =)
but i got smod working again so i dun really care. :s

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someone3333
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Wed Jun 02, 2010 7:08 pm

TheFurryCleric wrote:
hehe, sweet =)
but i got smod working again so i dun really care. :s


How, My smod broke. Sad
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TheFurryCleric
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Wed Jun 02, 2010 7:13 pm

Ph4t cat told me how to fix it ;p

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Sven



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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Fri Jun 11, 2010 4:54 pm

I just had an idea.

Is it possible for HL2 to run on Half-Life 2 Deathmatch's engine?









Self Pwnd
Or is there any difference between the one Lost Coast uses and the one Deathmatch uses?
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TheNewCity
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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Fri Jun 11, 2010 5:16 pm

Weeeell... I think there is.
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Sven



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PostSubject: Re: Half-Life 2 Pre-Update. How to:   Fri Jun 11, 2010 5:24 pm

TheNewCity wrote:
Weeeell... I think there is.

I'm just asking because it seems to be a bit more similar to the "old" engine HL2 ran on.
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