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 Requesting animations (fairly easy to make, fairly important)

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The Dude
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PostSubject: Requesting animations (fairly easy to make, fairly important)   Mon Nov 01, 2010 3:49 pm

Hi, I need some animations for a map I'm working on. The one's I need specifically are post-idle animations of the citizen and the CP from e3_terminal near the APC. You know, the one where the CP bashes the Citizen and gets him into an armlock? After the animation plays, they just go back to their original animations, making it look very unrealistic. I don't need fully new animations to be made, just ones from the frames of the CP and the Citizen after the armlock is excecuted. I will of course give credit to whoever can do this. Thank you.
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The Dude
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Fri Nov 19, 2010 11:11 pm

No takers?
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Mon Nov 29, 2010 8:08 pm

There aren't any animators or modelers on this forum from my knowledge, they are very hard to come by, me and CrashOverride have been trying to get a modeler for about 2 years now... they are very rare in this community, not just the leak community but the source community in general.

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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Mon Nov 29, 2010 8:37 pm

I don't need any new animatinos is the thing. What I want only requires the frames of the CP and Citizen after the armlock. Post animations, basically. It doesn't require any new construction of animation, just the post-lock frames.
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katatonic717
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Mon Dec 27, 2010 7:04 pm

Jenkins wrote:
There aren't any animators

AHEM



Yeah I could see what I can do man, sounds fairly simple.
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someone3333
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Mon Dec 27, 2010 10:13 pm

The only one I know of is a weapons modeler for Obsidian Conflict (Linkmister)
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Thu Dec 30, 2010 10:28 pm

I have a feeling that OC's dev team has the same elitist, "do it yourself" Warren Buffett attitude as MI and HL2World, so I don't think that'll work.
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Fri Dec 31, 2010 5:25 am

The Dude wrote:
I have a feeling that OC's dev team has the same elitist, "do it yourself" Warren Buffett attitude as MI and HL2World, so I don't think that'll work.

The ones who have the skills to do shit today, are too lazy doing nothing. They waste their skill, instead of put use to it.
And that really sucks v.v

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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 1:49 am

Oh, even better. Snood would be able to do this, but I doubt he's a fan of AGNMI.
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 12:46 pm

The Dude wrote:
Oh, even better. Snood would be able to do this, but I doubt he's a fan of AGNMI.

Nobody is, We are scum for the most part.
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 12:58 pm

someone3333 wrote:
The Dude wrote:
Oh, even better. Snood would be able to do this, but I doubt he's a fan of AGNMI.

Nobody is, We are scum for the most part.

Crying or Very sad

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katatonic717
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 1:12 pm

someone3333 wrote:
The Dude wrote:
Oh, even better. Snood would be able to do this, but I doubt he's a fan of AGNMI.

Nobody is, We are scum for the most part.

That is so true.

Stolen from Love Tub
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 5:50 pm

katatonic717 wrote:
someone3333 wrote:
The Dude wrote:
Oh, even better. Snood would be able to do this, but I doubt he's a fan of AGNMI.

Nobody is, We are scum for the most part.

That is so true.

What can you do?
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katatonic717
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 6:20 pm

someone3333 wrote:
katatonic717 wrote:
someone3333 wrote:
The Dude wrote:
Oh, even better. Snood would be able to do this, but I doubt he's a fan of AGNMI.

Nobody is, We are scum for the most part.

That is so true.

What can you do?

Continue being the scum we are!

SCUM PRIDE! WOOOOOOOO!!!!

*Gets smashed in the face with a 7 ton cement slab by Terminator's-cousin*
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LambdaCore 21
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Sat Jan 01, 2011 6:39 pm

Yoda Win

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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Thu Jan 13, 2011 4:55 pm

katatonic717 wrote:
Jenkins wrote:
There aren't any animators

AHEM



Yeah I could see what I can do man, sounds fairly simple.

Yeah so about those animations.
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katatonic717
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Thu Jan 13, 2011 5:05 pm

The Dude wrote:
katatonic717 wrote:
Jenkins wrote:
There aren't any animators

AHEM



Yeah I could see what I can do man, sounds fairly simple.

Yeah so about those animations.

Well turns out source wont allow me to import any new animations without going through a massive amount of bullshit.
At least I tried. =|

Sorry bro.
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PostSubject: Re: Requesting animations (fairly easy to make, fairly important)   Tue Feb 08, 2011 1:51 pm

Great news: A post-idle animation for the CP is here. Stay tuned for the Gasmask Citizen.
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