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TheNewCity

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PostSubject: Re: Some old shit   Mon Sep 06, 2010 10:53 am

The Dude wrote:
TheNewCity wrote:
Ah, he went by the name ThirtySix?

Damn. I saw most of that bullshit they gave you and it was pretty bad. At least you kicked their ass afterwards.

Even so it was much more than what SSG gave me. Oh well.

I was planning to get access so I could leak shit, but it seems TNC beat me to it. I would've gotten away with it too.


Probably. You could still try.
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The Dude
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PostSubject: Re: Some old shit   Mon Sep 06, 2010 11:21 am

TheNewCity wrote:
Calm down, folks. Again, I'd hate to see Jenkins lock this. SGG didn't do anything wrong.

Good work, Dude, but as Lambda said, it is too dark. Consider adding some searchlights illuminating certain areas, or some usual lights here and there.

I can't shake the feeling I've seen these somewhere.

That's the idea; to make it dark, but in a dreary kind of way. If you look at the 2nd screenshot you can kind of see the searchlights. I only had a few since they were a bitch to get right, and I was focusing on clipping issues and adding extra decals to the map.

I was actually basing the atmosphere off of this screenshot:





Last edited by The Dude on Mon Sep 06, 2010 4:33 pm; edited 1 time in total
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The Dude
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PostSubject: Re: Some old shit   Mon Sep 06, 2010 11:23 am

TheNewCity wrote:
The Dude wrote:
TheNewCity wrote:
Ah, he went by the name ThirtySix?

Damn. I saw most of that bullshit they gave you and it was pretty bad. At least you kicked their ass afterwards.

Even so it was much more than what SSG gave me. Oh well.

I was planning to get access so I could leak shit, but it seems TNC beat me to it. I would've gotten away with it too.


Probably. You could still try.

No I couldn't. They know that I'm working on d2_prison_01; they'll notice immediately that it's the same guy; regardless of how much I dilute it.

On a related note, after gaining inspiration from seeign Doomlord's maps (He's just that awesome), I've decided to resume development on the maps I have shown, minus mi_buildingblocks. Keep an eye out for future updates.
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LambdaCore 21
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PostSubject: Re: Some old shit   Tue Dec 28, 2010 7:44 am

i still wonder how that german leak2retail mod was called

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katatonic717
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PostSubject: Re: Some old shit   Tue Dec 28, 2010 9:02 am

katatonic717 wrote:
these maps made Space-Boy go


And then I kicked the shit outta Space-Boy for being such an arse hole.
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TheNewCity

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PostSubject: Re: Some old shit   Tue Dec 28, 2010 9:08 am

LambdaCore 21 wrote:
i still wonder how that german leak2retail mod was called

Wasn't it E3 2003?
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